Difference between revisions of "Talk:Hovering at Death's Door"

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tcm: characters who perform strenuous actions while at negative don't just take damage, they take permanent damage, right?
 
tcm: characters who perform strenuous actions while at negative don't just take damage, they take permanent damage, right?
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Chris: As I understand it, characters who perform strenuous actions lose permanent hit points if they fail their con check at a negative. Like, you go to a negative, but you still want to assemble your ikea furniture. First, you make a con check to see if you stay conscious. You succeed so you say, damn it, I want my Flargn, so you lift up the left side, but straining to reach your hex-key, you fail a second con check, your heart explodes, and due to the irreperable damage to your internal organs, you lose permanent hit points. You aslo fall unconscious. Does that sound right?

Revision as of 11:27, 25 December 2006

Noah: It is my understanding that characters failing the "heart-explosion roll" do not receive a modified CON check, they are automatically unconscious and bleeding out.

Also, there are a number of activities that can be defined as non-strenuous, most of which are intuitive (all, of course, subject to DM discretion). One that may *not* be intuitive, however, is that character classes with the hide-in-shadows ability may do so at no penalty while at a negative. This is fortunate, because that is just exactly what characters knocked down to a negative typically feel like doing.

Danble: Permenent scaring at -7? Well golly, I was there last night. Do I lose charisma or something?

Noah: Nah. Actually, chicks dig the scars. It's just something to recollect when sitting around the fire at the inn, comparing war stories with grizzled veterans.

Danble: [points to a scar on chest] Mary Ellen Moffat. She broke my heart.

tcm: characters who perform strenuous actions while at negative don't just take damage, they take permanent damage, right?

Chris: As I understand it, characters who perform strenuous actions lose permanent hit points if they fail their con check at a negative. Like, you go to a negative, but you still want to assemble your ikea furniture. First, you make a con check to see if you stay conscious. You succeed so you say, damn it, I want my Flargn, so you lift up the left side, but straining to reach your hex-key, you fail a second con check, your heart explodes, and due to the irreperable damage to your internal organs, you lose permanent hit points. You aslo fall unconscious. Does that sound right?