Difference between revisions of "Talk:Hovering at Death's Door"

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tcm: characters who perform strenuous actions while at negative don't just take damage, they take permanent damage, right?
 
tcm: characters who perform strenuous actions while at negative don't just take damage, they take permanent damage, right?
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Chris: As I understand it, characters who perform strenuous actions lose permanent hit points if they fail their con check at a negative. Like, you go to a negative, but you still want to assemble your ikea furniture. First, you make a con check to see if you stay conscious. You succeed so you say, damn it, I want my Flargn, so you lift up the left side, but straining to reach your hex-key, you fail a second con check, your heart explodes, and due to the irreperable damage to your internal organs, you lose permanent hit points. You aslo fall unconscious. Does that sound right?
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Hal: Cogent.

Latest revision as of 22:44, 25 December 2006

Noah: It is my understanding that characters failing the "heart-explosion roll" do not receive a modified CON check, they are automatically unconscious and bleeding out.

Also, there are a number of activities that can be defined as non-strenuous, most of which are intuitive (all, of course, subject to DM discretion). One that may *not* be intuitive, however, is that character classes with the hide-in-shadows ability may do so at no penalty while at a negative. This is fortunate, because that is just exactly what characters knocked down to a negative typically feel like doing.

Danble: Permenent scaring at -7? Well golly, I was there last night. Do I lose charisma or something?

Noah: Nah. Actually, chicks dig the scars. It's just something to recollect when sitting around the fire at the inn, comparing war stories with grizzled veterans.

Danble: [points to a scar on chest] Mary Ellen Moffat. She broke my heart.

tcm: characters who perform strenuous actions while at negative don't just take damage, they take permanent damage, right?

Chris: As I understand it, characters who perform strenuous actions lose permanent hit points if they fail their con check at a negative. Like, you go to a negative, but you still want to assemble your ikea furniture. First, you make a con check to see if you stay conscious. You succeed so you say, damn it, I want my Flargn, so you lift up the left side, but straining to reach your hex-key, you fail a second con check, your heart explodes, and due to the irreperable damage to your internal organs, you lose permanent hit points. You aslo fall unconscious. Does that sound right?

Hal: Cogent.