Difference between revisions of "Priest spells, third level--components"
From Record Of Fantasy Adventure Venture
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* Speak with Dead (C): Incense (1 gp) | * Speak with Dead (C): Incense (1 gp) | ||
* Stone shape (*): As a house rule, stone shape has no material component | * Stone shape (*): As a house rule, stone shape has no material component | ||
− | + | * Water walk (Q): Cork |
Revision as of 22:19, 17 May 2005
Priest spells, third level:
- Animate dead (E): The other material components listed are not as hard to get as the corpse being animated; you can probably extract the blood, flesh, and bone from the corpse
- Flame walk (C): 500 gp powdered ruby
- Glyph of warding (C): Incense (1 gp): also, if area is larger than 50 sq. feet, needs an additional 2000 gp powdered diamond (!)
- Locate object (C): lodestone (1 gp)
- Prayer (E): Seems to require a better-than-usual holy symbol, but anything used for augury should more than cover (I think it’s implied the component is not expended when the spell is cast)
- Speak with Dead (C): Incense (1 gp)
- Stone shape (*): As a house rule, stone shape has no material component
- Water walk (Q): Cork