Difference between revisions of "Priest spells, third level--components"

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* Speak with Dead (C): Incense (1 gp)
 
* Speak with Dead (C): Incense (1 gp)
 
* Stone shape (*): As a house rule, stone shape has no material component
 
* Stone shape (*): As a house rule, stone shape has no material component
* Water walk (Q): Cork
+
* Water walk (Q): Cork

Revision as of 22:19, 17 May 2005

Priest spells, third level:

  • Animate dead (E): The other material components listed are not as hard to get as the corpse being animated; you can probably extract the blood, flesh, and bone from the corpse
  • Flame walk (C): 500 gp powdered ruby
  • Glyph of warding (C): Incense (1 gp): also, if area is larger than 50 sq. feet, needs an additional 2000 gp powdered diamond (!)
  • Locate object (C): lodestone (1 gp)
  • Prayer (E): Seems to require a better-than-usual holy symbol, but anything used for augury should more than cover (I think it’s implied the component is not expended when the spell is cast)
  • Speak with Dead (C): Incense (1 gp)
  • Stone shape (*): As a house rule, stone shape has no material component
  • Water walk (Q): Cork