The Danger Gang Strikes A Deal With A Lich

From Record Of Fantasy Adventure Venture
Revision as of 12:16, 21 August 2007 by Chris (Talk | contribs)

Jump to: navigation, search

The Danger Gang returns to Cassandrea to see about meeting face to skull with this Lich. They wander back through the dungeon to the door with the large crown icon on it. They give a quick knock, but there is no response. They cast on themselves a wide arrangement of spells, including a clever combination of Silence and Spell Immunity. They go through two more doors find one with a painted on black square and a sliding peephole speak-easy thing. They rap on the door and it slides open.

Arben explains that they've come to return to the crown that belonged to Cassander. He lets them in.

Once inside they find a dusty old room. There is a brazier (magical), a litter box (not magical), a shit ton of books (largely magical), some cat foot prints, and a fucking LICH named Phillip IV with a MAGICAL STAFF COVERED IN RUBIES! Everyone is kind of scared. This is doubly so, as he seems incredibly crazy. He explains that he's a very busy person, but seems willing to indulge his guests out of thanks for bringing him the crown. He flips over an hour glass that appears to have a good ten minutes time on it.

It seems he knows a little something about the end of the world. It seems his plan is just hide out down here and let the whole thing blow over. He has also taken to writing the letter Mu over all his books; he claims the "mus will drown out the zetas". He knows about KUPASPISTAN, or so he claims. He seems to enjoy equating things to letters.

While trying to piece together what he knows and what he thinks, the Gang losing track of time. The hour glass has run out. A few try to back out of the room, but run into a Wall of Wind. "I discovered that in Persia" he proclaims before laughing maniacally. Arben turns on the ol' charm, and for once it works when they really need it to. Phillip IV laughs heartily and agrees that this guy, this guy is alright. He tells them they have four weeks to find the Bloodstone, and he lets down the wall of wind. They all run out of there.

Arben tries convince everyone that finding this Bloodstone will only serve to further cement his newfound friendship with Phillip, while the others are still freaked out by his unnatural nature. In any case, it's research ahoy for the D.G.