Ailyll's Notes from March 989

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March 1: Deirdriu looses her duel for 11th level

March 2: We go to visit Karmie and chat about the Kagen, in particular their queen. Kagen do not generally have a queen, but this one has recently taken leadership of the Kagen and has been stirring them into uncharacteristic action against the human settlements. We later sneak into their hive in the tomb of the Queen of Sheeba and fight the queen. She is thrown into a void behind one of three doors, nearly taking Ailyll with her. We find some golden lions labelled 'Ari' and 'Juda', a wand with 'Get thee behind me Jehennah' written on it, a jug with 'Moishe' written on the side, a silver branch and a green stone vial.

March 3: We get a divination that goes something like this: This time not brought back by your hand, ancient evil walks the land And one half of it nowadays has caught you in its steady gaze And underground your plans are known, you should know you are not alone Some allies are seeing how low they can go you may look death right in the eyes, you will not achieve surprise Sometimes it's light, sometimes it's massy, something something dwarves from Malagasy Omar, Abuna, One we were not expecting to see so soon

We beat up Sham Bam Bar Jerjawa in Basra

March 4: Kingu mixer, known invitees are Ogrid, Aleph (Clockwork Man), Gunner Hemunderson, Starkad, Throk, King of Decca (Attigat)

More divinations?

What happened to those friends of yours? It's not the worst idea you've had to ask a star named Kad Don't get Starkad mad Harald's words are capturing a distant ear, others want to stop the Kingu tournament Don't go to Kukoana King Throk on his skelethrone is hard to beat, he's not alone Our friends are in danger but too far away

March 5: Meet Arkomonie, former king of Abyssinia. He was sent by Dr Lao to stop Starkad from joining the Kingu tournament.

March 6: Go to iceland, rescue Snorri from a valkrie

March 8: Harald and co on the boat rushing for meridian, while Ailyll waits in greenland to transport via plants. She has a sudden intuition that Fatima is about to give birth in Nemi. A commune tells us that Yarl has Gorgonophontes. Ailyll appears in Nemi a few hours before Fatima's labor, and passes the time taming the Saber Toothed tigers they caught. Artemis appears to attend to Fatima, has a chat with Ailyll. We learn that the King of the Wood was always immortal, and we should be able to figure out how to free him ourselves. She is angry at the Danger Gang because they thwarted the rise of Artemisians in Aphesius. The former king was a thief and a murderer, slain by the Green Man in the mid 8th century, who was tricked into fighting by Evelake. Orestes brought worship of Artemis to Nemi, set up the statue and was the first 'Virbius' or Green Man.

Meanwhile Harald and the boat party scry on The Brotherhood of Purity, see them trapped in a glass room surrounded by sky and all beat up. We teleport in and pull off an awesome rescue, despite dozens of cat people shooting spells at us from below. The brotherhood fills us in on their adventures - they sailed to Greenland, fought lots of cats (mages, clerics, mage-clerics), and were eventually overwhelmed. They were put into a gold palace, then after our first rescue attempt moved to the ice palace. The gold palace was called 'The Watchtower'.

They also tell us about the turtle temple in Sri Lanka, Colon theta, Sri Pata the sacred footprint of Adam. A tooth was smuggled there disguised as a comb, kept in a different temple. The sacred footprint is a good place to hide valuables, as you cannot take anything out. Crown Jewels are hidden there for fear of Raja Raja Chola's conquest, but he's too busy fighting Attigat anyway.

March 9: Our boat is attacked by Godzilla, a giant snake and a giant squid. We finally get enough rest to scry on the Muslim party, we see them rescuing wounded elves and clearing rubble. Once we cross the meridian we send the brotherhood off to follow the Phantom Blot. While we wait for Harald to come back the giant squid returns, and almost eats Harald when he mis-teleports under the boat. Ailyll breaks his succor stick, sending him off to the elven lands while we beat up the squid and follow.

The elven kindoms are completely blighted. Ailyll and druidlings run around casting plant growth, healing and de-blighting while we track down Rahish

March 10: We reach the kingdom of the Green Orb, meet up with Rahish, Akib, Baker, Rashumon and three red shirts. We speak with some survivors who tell us the elven priests cast a forbidden spell to summon a 'spectral death' in the hopes that it would fight the Black Cloud of Vengance that Throk sent. Their plan worked about as well as one would expect, and now the spectral death is also running around killing elves. We track it down and kill it. We learn that the 'Rats of Nimrod' have come to spain and are busy building stuff. The rat vizier is revealed to be Norwit, who is 'returned' to his 'true' human form. We get some got riders to come with us as we go look for the Black Cloud. We take it down in one round, before it manages to blight us all to death, and head off to bother Ogrid.

We land at the beach in Avalon and gain entrance to Nimue's garden. We meet a giant named Rainwart, a rainbow dog named Petricrew and a cat-eyed man named Chapeleu. At first a floaty skull comes out to talk to us but Harald convinces Nimue herself to come out. We ask about the Berkerai, Nimue confirms that she was their first choice, Baba Yaga the second after Igwilf declined. Despuaire is tricksy. Earthly Beauty and D off to Tinglymaimon. Isle of Ys a distraction to draw Arthur away and steal his wife. Mission to America ended in tradgedy, only Arthur and a couple of knights made it back. There are Dwarves and Elves in the north, the Maelstrom is bad news, and Nimue thinks humanity is doomed. The counterattack against the Octopuses went poorly, the Holy Grail (indeed a stone cup) was lost.