Classes

From Record Of Fantasy Adventure Venture
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  • Priest
    • Cleric - A generic priest (of any mythos) who tends to the needs of a community. He is both a protector and healer.
    • Druid - The druid serves cause of nature and neutrality; the wilderness is his community. He uses his special powers to protect it and to preserve the balance in the world.
  • Rogue
    • Bard - A bard is a talented musician and a walking storehouse of gossip, tall tales, and lore. While many bards are scoundrels, their stories and songs are welcome almost everywhere.
    • Thief - To accomplish his goals, for good or ill, the thief is a skilled pilferer. Cunning, nimbleness, and stealth are his hallmarks.
  • Warrior
    • Fighter - The fighter is a champion, swordsman, and brawler. He lives or dies by his knowledge of weapons and tactics.
    • Paladin - A warrior bold and pure, the exemplar of everything good and true.
    • Ranger - A warrior and a woodsman, he is skilled with weapons and knowledgeable in tracking and woodcraft. The ranger often protects and guides lost travelers, and honest peasant-folk.
  • Wizard
    • Mage - Studies all types of magic and learns a wide variety of spells. His broad range makes him well suited to the demands of adventuring.
    • Illusionist - A wizard who specializes in illusion.
    • Other - Wizards can specialize in a variety of magic schools such as abjuration, conjugation/summoning, great divination, enchanting, invocation/evocation, necromancy, and alteration.