The Danger Gang Figure Out How To Handle The Dwarven Dilemma
Arriving in Kochelmyk, the Danger Gang reunites with their old chum, Roloff Gravelblood. He tells them that, unfortunately, the loss of the shadow has not ended Thurgrim Cavecricket's lust for conquest. His new plan to unite the dwarves under his bloodstained banner is to find the legendary Rheingold a beer so deliciously affordable...I mean, a treasure of such magnificent magnificence that all dwarves will pop a boner for its possessor. Cavecricket has assembled a team of dwarven heroes from around the world to track down this holy grail, as it were, and they are already en route, going as fast as their little legs will carry them.
So, Gravelblood explains that he has a team of dwarves ready. One party could go after the Rheingold and the other could try to take out Cavecricket, since this dude is probably going to keep doing some kind of bullshit shenanigans.
Everyone agrees that, no matter which they're gonna do, they're going to need a functioning Cleric. Zombres teleports Gershom back to Chrysopolis, where everybody is happy to see them. Zombres brings Gershom to Arben who reads off the Regeneration scroll they've had lying around for just such an occasion. Gershom's arm re-inflates, Zombres re-memorizes Teleport, and Arben takes a look at this bowl they found in Boothrotum. Turns out you can pass hit points around with this thing, at an exchange rate of two to one, but if you use it outside a temple dedicated to Osclepius, it has a chance of breaking or something. They decide to leave it in C-town. They Teleport back to Kochelmyk, ready to figure out which of the two quests they want to undertake.
They agree that trying to chase the party after the Rheingold will probably be really annoying. They're going after Cavecricket. Gravelblood has some change-self potions that can let them all look like dwarves. They're going to be from a fictional kingdom to the west that heard about the convocation of dwarves and wants in. They'll bring a shit ton of gold, because they have that to spare, which will always help grease the wheels.
Gravelblood wishes them luck and lends them a couple of ponies. They're off.
They ride towards the town of Hiscampus, so as to make they're point of origin less clear. On the way they run into a few Hobgoblins, but they aren't too much trouble, especially with Zombres and his Technicolor Dream Cloak. Once they arrive, they befriend a pair of dwarven Jugglers named Tic and Tack (probably). They're from Birchuk. They let the gang know that if people are looking to hang out with Cavecricket, they'll first have to meet with his vizier, Hormle Dirtdigger.