Difference between revisions of "House Rules"
From Record Of Fantasy Adventure Venture
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* No crazy proficiencies - No blind fighting, for example. Non-weapon proficiencies cannot be used in fighting. | * No crazy proficiencies - No blind fighting, for example. Non-weapon proficiencies cannot be used in fighting. | ||
* No infravision | * No infravision | ||
− | * No poison - We have an agreement: we won't use poison on our enemies, and they won't use poison on us. Halifax gets around this by constantly turning us into stone | + | * No poison - We have an agreement: we won't use poison on our enemies, and they won't use poison on us. Halifax gets around this by constantly turning us into stone or making us diseased from mummy rot and similar. |
Revision as of 14:55, 2 May 2005
Various House Rules as they apply in our gaming. You can list short ones here, the longer ones can have separate pages. (Please keep list in alphabetical order.)
- Learning Languages
- No crazy proficiencies - No blind fighting, for example. Non-weapon proficiencies cannot be used in fighting.
- No infravision
- No poison - We have an agreement: we won't use poison on our enemies, and they won't use poison on us. Halifax gets around this by constantly turning us into stone or making us diseased from mummy rot and similar.