The Danger Gang Cruises Back To Thessaloniki

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After their first restful evening outside a dungeon in a long time, the Danger Gang is ready to move on. They bid goodbye to Mr. and Mrs. Farmer and Tobin.

Can is anxious to try out his exciting new Fly spell. Since they lost their horses, everyone would like to whip up a new means of conveance to avoid having to sleep in the woods on their return trip to Thessaloniki. So, a plan is formed. Martialis makes some giant beetles. Arben casts Levitate on a log and ties a rig to it so Can can drag it. The bugs; also tied to the log. Can leads the sledge team as everyone hops on the log. They fly over the evil woods. It was quite a sight. As they fly over they see a large, rooster shaped shadow, assumed to be the Moratanya. They're glad they didn't have to deal with that.

After an hour they have to land, as the spell might run out. They hoof it the rest of the way to Thessaloniki, the giant beetles dragging the treasure log for them. When they arrive, Martialis sets the beetles free; free to overthrow the ecosystem.

Upon their arrival, Martialis commisions a blacksmith to make a golden sickle for him, Arben fails to convince an herbalist to sell him a thousand gold worth of herbs, the party tracks down a drunken Kolya and informs him that they'll be disembarking tomorrow, and they collect their mindless friends from the helpful guard Clement.

They check in to an inn for the evening, ready to set sail for Chrysopolis the next day.