The Danger Gang Meets Some Dying Satyrs And Fights A Mummy
After getting their asses handed to them by The Barbed One, the Danger Gang licks their wounds. They decide to ask the smartest person they know, Maya the Chicken, what they should do. Martialis casts Speak With Animals and asks her what they should do about this demon guy. She's not sure. They shrug their shoulders and decide to worry about it later.
Instead, they check out the tomb of Antigonus Gonatus. They defeat a pair of Skeletal Satyrs, who are surprisingly robust, then head down a little hallway, which ends in a locked door. On the other side, moans can be heard. "Everybody OK in there?", asks Arben. "Wine, we need wine!" moans a voice. "They're all dead."
Now, everyone is a little worried about what's going on here. Martialis, Can, Xenon, and Gershom are all worried about these dudes on the other side of the door being bad news. Martialis chastises the others for having not read Text on the Wars of the Diadochi, carried by Zadok. He says that Gonatus was a worshipper of Pan and so it's probably going to be a bunch of badass Satyrs in there, guarding whatever rich stuff he is buried with. Arben, none the less, is worried that they probably killed a bunch of alright guys (having no beef with the Satyrs as a people) when they dispatched the Beholder that was providing them with wine and sealed up the drain. They've basically been dehydrating for about a week. It's agreed that they'll go in now, grab the stuff that's in the tomb, then come back and Hold Portal the door leaving a cask of wine behind it, then book, so that these dudes can live without them really having a chance to eff with the D.G.
The Satyr on the other side of the door, named Epsisarus agrees to this plan, largely because he has no choice. They Knock open the door and watlz in like they own the joint. In addition to the Satyrs, there are also a few Nymphs and a bunch of corpses lying about. They give water to the thirsty, but hold off on the wine. They grab any musical instruments they can findm as well as some Fancy Clay Cup. They head through a door on the far wall and into a very fancy looking room. On the south wall is a large bas relief, and on the north there is a large white curtain. Xenon pulls it back to reveal a large marble coffin, studded with jewels and embelished with gold. Very fancy stuff. Xenon pops open the lid, and a Mummy pops out! Can and Arben are instantly paralysed with fear. Xenon starts fighting the guy and soon gets struck with the rot. They're soon able to defeat this jerk none the less. He was wearing some sort of crown and an amulet depicting a young Heracles. Also, there's some sort of mirror inside the coffin. Neat stuff, but not the awesomeness everyone was hoping for. They do a quick scan of the room and Can finds the entrance to a secret passageway in the bas relief. Everyone is feeling a little beat at this point, but Arben really wants to see what's down there. He hops to the end of the hall where he finds two little niches with eternal flames in them labled "Demetrius" and "Antigonus". There is also a coffin made of tin. They agree that they're in no shape to go busting open other coffins, so it's decided they should stop here.
They rest for a few hours, just to make sure they're in good enough shape to handle whatever could be waiting in that tin coffin. However, all that awaits them is a bowlegged skeleton...a bowlegged skeleton carrying a magical set of wood pipes! And six old timey books! Including Aristotle's Poetics including his lost work on comedy! Everyone starts flipping through the books and Arben calls dibs on the pipes. They take turns reading zingers from the work on comedy. They laugh and laugh. As they turn around to head out, they see that all the Satyrs and Nymphs have booked it out of there. Martialis is worried that they might be hiding in another part of the dungeon, ready to ambush them, so they go to check out Phillip's tomb. Not only do they not find the Satyrs and Nymphs, but they also don't find Arben's Letter to B. Perhaps he found the missive and is now en route to Chrysopolis? Who knows.
They decide to rest up and get ready to fight the Barbed One. Gershom cures Xenon's Mummy Rot and Arben summons some Gremlins and interviews them. They explain that they're from the Marshan Velt. Some Muslims passed through recently looking for a princess sleeping in a tower of glass surrounded by flaming thorns. They probably won't succeed becuase they don't have the magical horse that can leap the flames. Everyone soaks up that info, and then the Gremlins disappear. They rest for the night to prepare for the big battle tomorrow.